The music was written with a variety of equipment, including "keyboards, synths, and samplers as well as digital recording equipment were controlled by computers". The remaining themes were written, recorded, and produced throughout 2001. Problems playing this file? See media help. The theme premiered at the 1999 Macworld Conference & Expo. Originally, he had intended the Qawwali accents to be sung by one of the professionals, but after singing an example of what he wanted, the others suggested using O'Donnell's own rendition instead. O'Donnell recruited Salvatori and three other colleagues with whom he had recorded jingles-Robert Bowker, Jeffrey Morrow, and Rob Trow-to produce the "chanting monks" that open the piece. He drew inspiration for the theme from The Beatles' "Yesterday". O'Donnell convinced Alex Seropian to allow him to produce an original piece of music for the game's 1999 Macworld Conference & Expo demonstration. O'Donnell's first piece of music, "Halo", which would become "the signature theme for Halo", was written and recorded in three days. Bungie director of cinematics Joseph Staten told O'Donnell that "the music should give a feeling of importance, weight, and sense of the 'ancient' to the visuals of Halo". O'Donnell stated that he approached the project "with fear and trepidation" and that his main influences were music he liked-"a little Samuel Barber meets Giorgio Moroder". He had scored previous Bungie projects, including Myth: The Fallen Lords, while working for his audio company, TotalAudio, along with Michael Salvatori. A special edition of the soundtrack was released on October 28, 2003, featuring a DVD with a trailer, demo movie, and high quality music for Halo 2.Īs audio director for Bungie, Martin O'Donnell was tasked with writing the music for Halo: Combat Evolved. Some complimented the wide range of musical styles, and most agreed that playing the game is not required to enjoy the soundtrack. Upon release, the soundtrack was well received by critics. The soundtrack features a wide range of musical styles, including chanting, string orchestra, and percussion. The first piece O'Donnell wrote, known as "Halo", became the basis for Halo 's "signature sound" which has been heard in the other games of the main trilogy. Most of the music from Halo: Combat Evolved is present on the CD, although some songs have been remixed by O'Donnell in medley form for "more enjoyable" listening. Composed and produced by Martin O'Donnell and Michael Salvatori for Bungie, the soundtrack was released on June 11, 2002. The Halo Original Soundtrack is a soundtrack for the video game Halo: Combat Evolved.
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